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Lip-sync & character performance

When a Face Begins to Speak.

Match a mouth to audio you own. Animate a still into a talking performance.

Animate a Character
Three speaking characters presented on crystal studio screens
Director in the performance chamber

Performance, not a filter

Bring a portrait or a clip, add the line, and watch the mouth follow. Use it for presenters, characters, campaign talent, and storyboards that need to talk.

  1. 01

    Choose the face

    A still or a short clip you own.

  2. 02

    Add the voice

    Upload audio, or create it in Voice first.

  3. 03

    Match the mouth

    The performance follows the line.

  4. 04

    Place the shot

    Drop it into video, or keep iterating.

Studio

Who is speaking?

Describe what you want to make. Engine and infrastructure settings stay under Advanced Settings.

A talking performance from your brief

Prompt craft

All techniques

Camera

One move. Competing moves read as chaos.

Pace

Hold · Slow · 6s · 16:9 · 480p · clips stay short on NEL Motion Imagine

Advanced Settings

MuseTalk · MIT

NEL is live · stills, motion, voice, and captions

Development Mode · labeled preview until engines are connected

Enter the Studio
NEL engines for this room
  • NEL Sync

    A face that speaks.

Continue

Related rooms

Begin

Your imagination is ready.

Enter the studio and write a brief.

Enter the Studio